

The fundamental asymmetries and unique dynamics of the Savage 1 melee combat (what the Savage Community loves the most about Savage) were sacrificed for a polished, but comparatively uninspired and over-complicated combat system that is still fast and fun, but without all the hidden depth and learning curve. Savage 2 is an action RPG with virtually identical teams to choose from. Play Savage XR Why don't we play Savage 2? By the end of 2013 european servers were only populated for a short time in the evenings.

In 2012 the US community died and servers weren't populated anymore around the clock. With the help of popular youtube reviewers and the publicity got with Savage XR, Savage 2 could hold its ground during the golden age of another 2 years (2009-2010) with a small, but healthy competitive community (comparable with Savage XR in 2015). S2 Games then changed the combat system, added new units and released Savage 2 as Free-to-Play in December 2008, with the option to buy Runes in-game influencing the gameplay. Despite of 2 content patches and a free-to-play week, Savage 2 died the first time around August 2008. Despite of being promoted as an esports game, the Savage 2 clan scene didn't grow as expected. Most criticized by the Community was Savage 2 for no longer being an asymmetrically balanced game, which is the very core of the Savage gameplay asides from being an RTS/FPS hybrid. Savage 2: A Tortured Soul is S2 Games' second game released on 16 January 2008 and it isn't quite what you would expect from a sequel, as the game was remade from scratch. Warning: Savage 2 servers are no longer populated.
